Pulp era w grach fabularnych

  1. Tomasz Smejlis

Abstract

Pulp era in RPGs

 

The article aims to measure influence of American pulp magazines on modern roleplaying games. Short characteristic of their cultural phenomenon is included, as well as question is raised: do roleplaying games designers connect their work with pulp magazines in spectrum of topics, composition and mechanics?

 

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Literatura i Kultura Popularna

17, 2011

Pages from 45 to 57

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